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Old Sep 06, 2005, 08:46 PM // 20:46   #21
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Quote:
Originally Posted by ElRey
People call for a nerf because they lack the mental capacity to find a simple solution to destroy the build. OMFG That guy used eviscerate along with 5 other axe warriors to destroy me! NERF that PLZ !1!!11!1!!!1!!
And yet another idiot who can't understand game balance. Sorry if it seems rude, but with the above quote what do you expect. Anyone can make any argument look dumb by referencing something it's not even about.

Nobody is asking for nerfing of balanced skills. Well, not entirely true, there are people asking to nerf nearly every skill, really, but the intelligent argument about a few smiting skills and Ether Renewal in particular is not a random nerf attempt but an attempt to address real imbalances in the game.

Last edited by Epinephrine; Sep 06, 2005 at 08:48 PM // 20:48..
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Old Sep 06, 2005, 08:56 PM // 20:56   #22
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Personaly i think people spend a little too much time focusing on what should be nerfed, then when the nerf happens other people blame Anet for wasting their money.

Is ER over powered, maybe. Should it be nerfed to the point that its "elite" status should be taken away... no, this would not be such a problem if people would let necros and mesmers in on their teams a little more but everyone is air ele this, W/Mo that... its just easyer to point the finger at Anet and tell them to do what we say so i guess human nature just tells us to do so. Sad but true fact i guess.

ER, Nerf = No, Tweek down = Yes

Ps: the word nerf is thrown around all too often.. its getting a little old
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Old Sep 06, 2005, 09:03 PM // 21:03   #23
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My own insight of this week's topic on ether renewel: I for one play a elementalist and use ether renewel to help me regain energy while casting fire spells. This has nothing to do with using that skill for proting peopel with monk spells.
Why not use Elemental Attunement + your primary attunement? Made a fire ele that does that, never have to worry about eng unless a mesmer is around.

People complain about ether renewel because of the literally insane possibilities that it can be abused for (80 enchantments, for example) and very hard to take down. There should be a specific cap on the spell, even if it is an elite. Ether Renewal doesn't have any cap, which major problem with it right now.

In case anyone gives a damn, I think the cap should be 10 enchantments for Ether.

Last edited by MarkyX; Sep 06, 2005 at 09:06 PM // 21:06..
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Old Sep 06, 2005, 09:07 PM // 21:07   #24
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how is the monk being nerfed? They nerfed a single skill...protective bond. The reason for this was almost certainly people bitching because they like to hear themselves bitch. The skill was almost useless in PvP and completely useless in PvE unless you were running a low HP build. It wasn't a big deal...it did nothing to change the monk class or what the monk class was for or how it was/is played.
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Old Sep 06, 2005, 09:07 PM // 21:07   #25
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Quote:
Originally Posted by ElRey
People call for a nerf because they lack the mental capacity to find a simple solution to destroy the build. OMFG That guy used eviscerate along with 5 other axe warriors to destroy me! NERF that PLZ !1!!11!1!!!1!!
Right, because prominent members of top guilds that call a skill imbalanced got to their spots through magical luck flowers, and are often asked for advice because people are entertained by the village idiots.

Considering just how much information here is contributed by some of the top Idiot Savant guild members, if you really think they lack mental capacity, I don't know why you waste your time here.

Ensign's lack of mental capacity to devise this:
http://guildwarsguru.com/forum/showthread.php?t=49539
and this:
http://guildwarsguru.com/forum/showthread.php?t=49874

is just ever-so glaringly obvious.

His inability to grasp basic concepts, and back his statements with hard facts and numbers just SCREAMS "Ignore me, I don't know what I'm talking about."

Sweeping statements like that are not going to score you any points.
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Old Sep 06, 2005, 09:13 PM // 21:13   #26
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Quote:
Originally Posted by Mercury Angel
Right, because prominent members of top guilds that call a skill imbalanced got to their spots through magical luck flowers, and are often asked for advice because people are entertained by the village idiots.

Considering just how much information here is contributed by some of the top Idiot Savant guild members, if you really think they lack mental capacity, I don't know why you waste your time here.

Ensign's lack of mental capacity to devise this:
http://guildwarsguru.com/forum/showthread.php?t=49539
and this:
http://guildwarsguru.com/forum/showthread.php?t=49874

is just ever-so glaringly obvious.

His inability to grasp basic concepts, and back his statements with hard facts and numbers just SCREAMS "Ignore me, I don't know what I'm talking about."

Sweeping statements like that are not going to score you any points.
outside of ensign and blackace I haven't seen a single other Idiot Savant say one thing even remotely intelligent.....
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Old Sep 06, 2005, 09:37 PM // 21:37   #27
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Quote:
Originally Posted by Mercury Angel
Right, because prominent members of top guilds that call a skill imbalanced got to their spots through magical luck flowers, and are often asked for advice because people are entertained by the village idiots.

Considering just how much information here is contributed by some of the top Idiot Savant guild members, if you really think they lack mental capacity, I don't know why you waste your time here.

Ensign's lack of mental capacity to devise this:
http://guildwarsguru.com/forum/showthread.php?t=49539
and this:
http://guildwarsguru.com/forum/showthread.php?t=49874

is just ever-so glaringly obvious.

His inability to grasp basic concepts, and back his statements with hard facts and numbers just SCREAMS "Ignore me, I don't know what I'm talking about."

Sweeping statements like that are not going to score you any points.
Lol, if I was to follow Ensign's advice I might as well change my college studies from graphic design to mathematics and then co-author a book with him called something like "The mathematical approach to becoming more successful at Guild Wars." Ah...no. I'll stick to graphic design and continue to playing GW without all the math. Also, I to had read one of Ensign's "statements" on a thread I made. I thought the exact the same thing you said.
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Old Sep 06, 2005, 09:39 PM // 21:39   #28
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Quote:
Originally Posted by nailz
how is the monk being nerfed? They nerfed a single skill...protective bond.
They nerfed and changed a whole lot of monk skills.

Quote:
* Healing Seed: Lowered Energy cost to 10; Decreased duration to 10 seconds

* Scourge Sacrifice: Now affects all adjacent targets

* Restore Condition: Lowered Energy to 5; reduced the amount healed to 10..70

* Healing Hands: Increased the amount healed to 5..30

* Draw Conditions: Added 1 second recharge time

* Divine Boon: Added 1 second recharge time

* Protective Bond: Energy lost per hit increased to 6..3

* Aegis: Now only affects party members
Out of those, only Healing Hands was improved while all other things have been nerfed. And no... 5 less energy won't make up for the cut in duration...


BUT...
It is pointless to bring arguments against a nerf isn't it? If someone does so he will either get flamed to death, his points will be ignored or someone will just go ahead and twist the words. So no matter what you do and how hard you try to fight them with logic... they will just whine on for they know - a.net listens to those that whine the loudest, not those with valid points to make.

And now, i'll be a little prophetic and foresay what the next whines will include.

"OMGZ0R, Protective Spiritz0r stops my leet spikz0r. Nerf0r it asap!" - no clue what that one meant but obviously there is the word protective in it and as we all know. Everything with protection in it is just downright overpowered and should be taken out of the game completely.

"Someone just casted Soulbarbs on me and they spammed with me hexes, i was dead in seconds!!!! Nerf Soulbarbs plz, i'm too dumb for a counter"

"Wtf, all enchantments gone in one spell... now how overpowered is that... nerf lingering curse!"

"Lol Rangers allways blind me, nerf Throw Dirt!!!!"

"Monks can still heal. That is just not fair. MOnks are not meant to do anything. Take away healing!"

"WARDS are like, lol dude, can't dispell them, lol dude, overpowered, rofl take them out, lol"

Even though those are made up and downright sarcastic, i expect to see atleast one of them get nerfed in no time for a lot of people are allready whining about most of those.
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Old Sep 06, 2005, 09:45 PM // 21:45   #29
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ppl only whine about nerfing because they cant come up with a counter for themselves.
honestly, the one thing i dont like about pvp as it is today is the lack of creativity. a flavor of the month build comes out, and everyone does it. nobody likes any other build. then, someone wises up and figures out how to make a build that can both counter the flavor of the month, and be effective for other builds as well.
it's all a matter of integrity. whiners who want something nerfed should just go out there and try a little harder for themselves. try to invent the next flavor of the month.
just using ER as an example, why not NR? ever since spirits were nerfed, no one even touches them anymore. the truth is, one simple skill can wipe out a whole smite build. you may need several ppl to have the skill so it can remain once the opposing team kills the spirit, but still. the way they nerfed it, NR can still obliterate smiters.
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Old Sep 06, 2005, 09:47 PM // 21:47   #30
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Quote:
* Healing Seed: Lowered Energy cost to 10; Decreased duration to 10 seconds
I have no experience with healing seed...however the skill listing on this site says it lasts 8 seconds. It must be wrong.

Quote:
* Scourge Sacrifice: Now affects all adjacent targets
this is not a nerf...this makes scourge sacrifice more powerful than it was

Quote:
* Restore Condition: Lowered Energy to 5; reduced the amount healed to 10..70
I'd rather take the energy drop over the extra 12 HP..12 HP means nothing. 5 energy means a shitload. this is not a game about taking dmg...it's a game of absorbing/minimizing dmg and retaining energy

Quote:
* Healing Hands: Increased the amount healed to 5..30
How is this a nerf?

Quote:
* Draw Conditions: Added 1 second recharge time
not being able to spam skills is a good thing

Quote:
* Divine Boon: Added 1 second recharge time
I may be wrong...but Divine Boon was the only skill that wasn't "Target Other Ally" that had a 0 recharge...across all classes. Someone correct me if I'm wrong. This wasnt a skill nerfing it was a skill fix. It is apparent that arenanet didn't want any skills that could be used on yourself to be spammable...Divine Boon slipped through the radar

Quote:
* Protective Bond: Energy lost per hit increased to 6..3
I mentioned this

Quote:
* Aegis: Now only affects party members
It should have only affected party members to begin with. This was a fix not a nerf

Last edited by nailz; Sep 06, 2005 at 09:50 PM // 21:50..
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Old Sep 06, 2005, 09:53 PM // 21:53   #31
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Quote:
Originally Posted by Racthoh
Subconciously, it seems almost like people no longer want the class to exist. With all the hate that gets thrown around.
Actually, in terms of fun I would absolutely love to see the monk class be deleted. It is extremely not fun to me that your success in many situations depends on your monks and that you're pretty much forced to take at least two into a PvP battle. Additionally, since Monks are the only class with both good healing and good damage, they're the only class you can fill a team with and have a good team.

Of course, for better or worse they're there and Arenanet's not going to kill them so we might as well get used to it.

Regardless, the hate isn't about monks, it's about Ether Renewal. That players with Monk as their secondary are currently abusing it is coincidental.
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Old Sep 06, 2005, 10:03 PM // 22:03   #32
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Quote:
Originally Posted by nailz
outside of ensign and blackace I haven't seen a single other Idiot Savant say one thing even remotely intelligent.....
Was intended more to shock people into realizing that just because someone doesn't agree with someone else's points doesn't mean they lack the ability to understand them, than it was to praise Idiot Savants.

[Edit: And that isn't agreement. Some of the other members are downright rude at times, but that doesn't equate to being wrong.]

Last edited by Mercury Angel; Sep 06, 2005 at 10:08 PM // 22:08..
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Old Sep 06, 2005, 10:18 PM // 22:18   #33
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Quote:
Originally Posted by Mysterial
Regardless, the hate isn't about monks, it's about Ether Renewal. That players with Monk as their secondary are currently abusing it is coincidental.
Yeah, then show me a thread that says:

"That E/R Build with the Ether Renewal on keeps owning me!"
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Old Sep 06, 2005, 10:47 PM // 22:47   #34
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Monks are grossly overpowered. There isnt one class that has a bigger impact on a team than a monk. And the kicker is smiting is one of the very best offensive builds, and of course this is all monk. The healing is bad enough but smite builds just add insult to injury.
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Old Sep 06, 2005, 10:54 PM // 22:54   #35
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another rant.....
and ether renewal needs to be nerfed anyways its too overpowered
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Old Sep 06, 2005, 11:11 PM // 23:11   #36
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I think the duration of it should be shortened, but that's all. The rest of the stats in it are fine.

If you made it like 5 seconds, most people could only pull off about 2 or 3 spells max. Its only the duration that's the problem really. It should be like the Fast Cast elite. Only useable for a short period of time, and only for like 3 spells really.
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Old Sep 07, 2005, 12:04 AM // 00:04   #37
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Closed.
This is a rant directed at other players and goes over the name-calling line. If you have a legitimate concern that part of the game is being ruined, phrase it as such, and be prepared to back up your complaint with reasoning. Calling people "whiners" and "haters" does not further the discussion of the game.
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